package game.ui.hud
{
	import engine.core.*;
	import engine.sound.*;
	import flash.display.*;
	import flash.events.*;
	import flash.geom.*;
	import game.*;
	import game.sound.*;
	import game.ui.controls.*;
	import game.ui.core.*;
	
	public class RxOptionsMenu extends RxGamePanel
	{
		private var m_fullscreenButton:RxButtonBase;
		private var m_musicButton:RxButtonBase;
		private var m_soundButton:RxButtonBase;
		private var m_buttonContainer:RxUIElementContainer;
		
		public function RxOptionsMenu()
		{
			super(RxGamePanelIds.SETTINGS);
			m_width = 32;
			this.m_buttonContainer = new RxUIElementContainer();
			this.m_buttonContainer.SetGap(0);
			addChild(this.m_buttonContainer);
			/*
			this.m_musicButton = this.CreateButton("ui/icons/options/icon_music_option.png", "Turn OFF Music", "Turn ON Music", this.OnMusicButtonClicked, RxMusicManager.IsMusicEnabled());
			this.m_buttonContainer.addChild(this.m_musicButton);
			this.m_soundButton = this.CreateButton("ui/icons/options/icon_sound_option.png", "Turn OFF Sound", "Turn On Sound", this.OnSoundButtonClicked, RxSoundSuite.IsSoundEnabled());
			this.m_buttonContainer.addChild(this.m_soundButton);
			var _loc_1:* = RxStage.GetStage().displayState == StageDisplayState.FULL_SCREEN;
			this.m_fullscreenButton = this.CreateButton("ui/icons/options/icon_fullscreen_option.png", "Exit FullScreen", "Enter Fullscreen", this.OnFullScreenButtonClicked, _loc_1);
			this.m_buttonContainer.addChild(this.m_fullscreenButton);
			m_height = this.m_buttonContainer.height;
			var _loc_2:* = RxStage.GetStage();
			_loc_2.addEventListener(Event.RESIZE, this.OnStageResize);*/
		}
	}
}